Texture Info
| ID | all-christmas-digital-paper-seamless-pbr-pink-christmas-digital-paper-pattern |
| Category | All Christmas Digital paper |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Tileable | Yes |
Source and license review
- Source type
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- Source
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- Original asset ID
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- Original license
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- Import method
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- Review date
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This seamless 3D PBR texture depicts a festive digital paper pattern designed for Christmas-themed 3D projects. The base material resembles a smooth, matte paper surface colored in soft pastel pink, creating a cheerful and warm holiday vibe. Scattered over the background are various iconic Christmas shapes: reindeer heads, snowmen, Christmas trees, candy canes, gifts, stockings, snowflakes, bells, bows, ornaments, and gingerbread figures rendered in shades of red, dark brown, and white. These simple, flat shapes contribute to a clean, vector-like style with crisp edges and no surface relief or roughness, mimicking artificial printed paper rather than a natural material. The pattern’s tileable design allows it to be repeated endlessly without visible seams, ideal for wrapping papers, holiday cards, or seasonal digital decorations in 3D environments. As a PBR-ready texture, it integrates well with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D workflows, lending itself to diverse applications such as festive packaging designs, decorative props, or digital backgrounds for holiday scenes. Overall, the soft color palette combined with playful iconography makes this texture suitable for joyful, cozy interiors, stylized winter settings, or cheerful commercial graphics requiring a seamless seasonal paper motif.
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Best Uses for This Texture
- 3D environment surfaces
- Game art and realtime rendering
- Archviz and product visualization
- WebGL previews and material studies
- Blender, Unreal Engine and Unity workflows
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
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FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.