Texture Info
| ID | all-christmas-digital-paper-seamless-pbr-festive-digital-paper-texture-with-santa-and-gifts |
| Category | All Christmas Digital paper |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Color | sRGB |
| Tileable | Yes |
This seamless 3D PBR digital paper texture showcases a whimsical Christmas-themed pattern featuring iconic holiday elements such as smiling Santa Claus faces, cheerful snowmen wearing green hats and earmuffs, colorful gift boxes, golden ornaments, and festive envelopes stamped with "merry christmas." The texture is set on a vivid red background sprinkled with playful white dots and star shapes, simulating snow, creating a cheerful and lively atmosphere. The design style is flat vector art with bold, clean lines and vivid colors including red, green, white, yellow, and touches of black and orange for accents like carrot noses and earmuffs. The surface is smooth and matte, reflecting the paper's likely use as decorative digital wrapping or craft paper rather than a physical material like fabric or leather. There are no visible signs of wear, dirt, or damage, ensuring a bright and crisp finish. This PBR-ready tileable texture is perfectly seamless, making it ideal for 3D artists and designers creating holiday-themed assets for game development, architectural visualization, product packaging, VFX, or festive set dressing in engines like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Its playful, joyful vibe fits family-friendly environments, digital holiday cards, seasonal backgrounds, and even virtual product mockups. The vibrant colors and clear pattern ensure it stands out in close-up renders and wide compositions alike, adding a festive spirit wherever applied.
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Best Uses for This Texture
- 3D environment surfaces
- Game art and realtime rendering
- Archviz and product visualization
- WebGL previews and material studies
- Blender, Unreal Engine and Unity workflows
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
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FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.