All Christmas Digital paper Texture of Glittering Gold Stars on Red Background

Seamless texture (tileable) · PNG, WEBP, PBR ZIP. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

All Christmas Digital paper of Glittering Gold Stars on Red Background seamless PBR texture preview

Texture Info

IDall-christmas-digital-paper-seamless-pbr-glittery-gold-star-christmas-paper
CategoryAll Christmas Digital paper
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes
This high-resolution, seamless 3D PBR texture showcases a vivid festive pattern of scattered glittery gold stars of varying sizes against a bold, uniform red background. The stars have a sparkling, reflective surface that mimics real glitter, creating subtle light variations and brightness contrasts across each star. The red backdrop is matte and smooth, emphasizing the glossy shimmer effect of the stars. The texture is tileable with no visible seams, providing versatility in 3D environments. It is PBR-ready, supporting physically based rendering workflows in popular 3D software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Ideal for use in digital Christmas paper designs, holiday kits, festive props, and digital wrapping paper in architectural visualizations or game assets. The warm, celebratory color palette and glitter effect make it suited for cheerful, seasonal projects with a refined and polished look. Its user-friendly seamless nature makes it easy to scale and adapt for various 3D applications requiring a joyful holiday vibe.

Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.

Can I use it in Blender, Unreal Engine and Unity?

Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.

Is commercial use allowed?

Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.

AITEXTURED Tools

Build, preview, and export seamless PBR materials. Generate full map sets from a single image, inspect them in a real-time WebGL viewer, and re-package maps for Unreal, Unity, and Blender—directly in your browser.