This high-resolution, seamless 3D PBR texture showcases a vivid festive pattern of scattered glittery gold stars of varying sizes against a bold, uniform red background. The stars have a sparkling, reflective surface that mimics real glitter, creating subtle light variations and brightness contrasts across each star. The red backdrop is matte and smooth, emphasizing the glossy shimmer effect of the stars. The texture is tileable with no visible seams, providing versatility in 3D environments. It is PBR-ready, supporting physically based rendering workflows in popular 3D software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Ideal for use in digital Christmas paper designs, holiday kits, festive props, and digital wrapping paper in architectural visualizations or game assets. The warm, celebratory color palette and glitter effect make it suited for cheerful, seasonal projects with a refined and polished look. Its user-friendly seamless nature makes it easy to scale and adapt for various 3D applications requiring a joyful holiday vibe.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.