Knitted Christmas Sweater Pattern Texture with Snowmen and Geometric Motifs

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Knitted Christmas Sweater Pattern with Snowmen and Geometric Motifs seamless PBR texture preview
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Texture Info

IDall-christmas-digital-paper-seamless-pbr-knitted-christmas-sweater-pattern-texture-5
CategoryAll Christmas Digital paper
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This 4K seamless PBR texture showcases a digitally knitted Christmas sweater pattern with a rich color palette and intricate detailing. The base color is a deep green knit fabric composed of closely woven yarn stitches, capturing the subtle weave and softness typical of wool. Overlaying this are pixel-style snowmen motifs rendered in white, accented with red hats and navy-blue buttons and eyes, evoking a classic holiday spirit. The pattern includes rows of red and white geometric diamonds that alternate in scale, enhancing the festive and cozy vibe. Each knit stitch is clearly defined, giving an authentic textile surface with subtle depth and slight roughness typical of soft knitwear. The texture surface is matte with no visible dirt or damage, maintaining a clean, cheerful look. This PBR-ready texture tiles flawlessly, ideal for wrapping 3D objects with a traditional Christmas sweater appearance. It fits perfectly in holiday-themed scenes, virtual fashion design, game characters' winter outfits, and cozy interior visualizations. Compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, it offers versatile application in 3D modeling, architectural visualization, VFX, or game assets requiring warm, festive fabric detail. This unique texture enhances any 3D scene with classic Christmas charm and authentic knitwear realism.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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