This seamless 3D PBR texture depicts a knitted fabric surface styled as a Christmas digital paper featuring classic holiday colors and motifs. The pattern alternates red poinsettia flowers with green geometric shapes, all crafted from a stylized interlocked knit stitch pattern. Each knitted "stitch" is visually represented by small, v-shaped loops that combine to form petals and ornamentation typical of handmade holiday sweaters. The dominant palette includes deep green, vibrant red, and small accents of yellow and lighter green, evoking a warm seasonal mood. The surface is flat and matte, simulating a clean, smooth yarn texture without dirt, damage, or wear, making it ideal for pristine holiday-themed renders. The texture is fully seamless and tileable, preserving continuity when repeated over large areas in projects. As a PBR-ready resource, it includes essential texture maps compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D for realistic material responses in varying lighting conditions. This knitted digital paper texture works well in winter scenes, festive product packaging visualizations, apparel mockups, cozy interior designs, and 3D game assets that require traditional Christmas motifs with a handcrafted look. Its richly saturated colors and recognizable knit stitch detail provide an authentic holiday aesthetic to enhance seasonal digital artworks, animation environments, or UI backgrounds. The periodic repetition of poinsettia and diamond shapes offers rhythm and structure for seamless tiling on larger surfaces across diverse creative applications.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.