This 4K seamless PBR texture represents a detailed knitted fabric surface with a festive Christmas-themed pattern. The base color is a muted olive green knit that shows visible woolen stitches, creating a tactile rough yet soft textile feel. Vertical stripes of small geometric floral motifs in warm cream and red are evenly spaced, contributing to a handcrafted, cozy aesthetic typical of holiday sweater designs. The knit structure is tight and consistent, with subtle variations in yarn thickness realistically rendered to emphasize an organic textile surface rather than a perfect uniform weave. This PBR-ready texture preserves detailed normal and roughness information to simulate the light scattering and tactile qualities inherent in a wool knit fabric. The color palette—earthy greens, soft beige, and deep reds—evokes traditional Christmas themes without brightness, lending it a natural, mature visual character. Thanks to its seamless tileability, this texture suits tiled surfaces in 3D modeling, game assets, or digital wrapping paper projects where repetitive knit patterns are required without distracting seams. It works perfectly in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D applications for realistic garments, holiday-themed props, cozy interiors, or decorative textile surfaces. This pattern texture is ideal for scenes needing authentic winter apparel textures, festive digital papers, or subtle holiday accent materials, enhancing visual storytelling with its genuinely handcrafted knit appeal. Its unique balance of warm hues and detailed stitch work creates an inviting, homely mood ideal for seasonal ambiance in any 3D environment.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.