This seamless 3D PBR texture combines a festive plaid pattern with rich golden glitter effects for a luxurious holiday feel. The base material is a smooth, digital paper-like surface rendered in warm red hues arranged in a classic plaid formation. Interspersed throughout are delicate gold stars and crescent moons that add a whimsical celestial touch. Overlaying the plaid is a dynamic dripping effect of dense, sparkling gold glitter resembling flowing metallic paint or glitter glue. The glitter clusters vary in size and intensity, producing a glistening, multi-dimensional sparkle that mimics real reflective particles with highlights and subtle shadowing. The texture exhibits a digitally crisp and clean surface without any wear or dirt, delivering a polished, ornamental quality. The sparkle's diffuse and specular properties simulate a glossy finish, while the plaid pattern provides subtle matte contrast beneath. Fully seamless and tileable, this PBR-ready texture is optimized for 4K resolution, ensuring fine detail retention even at close-up renders. It suits 3D artists and game developers working in Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D environments. The texture is perfect for digital Christmas wrapping paper, festive holiday backgrounds, seasonal product packaging, greeting cards, and decorative props in virtual scenes. Its festive gold and red color scheme with star motifs enhances joyful, celebratory designs that evoke warmth and sparkle. This texture stands out as a unique blend of traditional plaid with a contemporary glitter overlay, bridging classic holiday styles with modern digital aesthetics.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.