Featuring Vintage Crosses with Sunflowers and Speckled Easter Eggs

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Featuring Vintage Crosses with Sunflowers and Speckled Easter Eggs seamless PBR texture preview
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Texture Info

IDall-christmas-digital-paper-seamless-pbr-vintage-easter-cross-and-eggs-texture
CategoryAll Christmas Digital paper
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture presents a charming and delicate pattern composed of softly painted vintage-style crosses in pale yellow, decorated with detailed sunflower bouquets. Surrounding the crosses are scattered watercolor-style Easter eggs in muted green and speckled beige tones, set against a crisp white backdrop. The texture emulates a smooth, matte paper feel, with subtle shading and watercolor brush details that add gentle variations in color and softness across the pattern, emphasizing its handcrafted look. There is no roughness or damage visible; rather, the seamless tiling ensures a continuous, uninterrupted pattern ideal for wrapping paper, decorative backgrounds, or printable surfaces within 3D environments. PBR-ready and tileable, this texture fits naturally within digital art projects related to springtime, Easter celebrations, and religious themes, lending a warm nostalgic ambiance to product visualizations, holiday-themed game assets, or architectural interior decorations. Compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, it supports high-quality renders requiring detailed, lightweight, decorative materials. Its soft color palette and floral motif suit festive and cozy scenes, enhancing seasonal props, greeting card layouts, and stylized environment details where gentle, inviting patterns are essential.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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