Featuring Playful Easter Bunnies and Bright Carrots

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Playful Easter Bunnies and Bright Carrots seamless PBR texture preview
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Texture Info

IDall-easter-digital-paper-seamless-pbr-cute-easter-bunny-and-carrot-digital-paper-texture
CategoryAll Easter Digital paper
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture is a charming digital paper featuring hand-drawn-style cartoon Easter bunnies and vibrant orange carrots with fresh green tops set against a dark, muted purple background. The design embraces a clean and whimsical cartoon aesthetic with flat colors and simple shapes. The bunnies have soft pastel pink hues with expressive black eyes and rosy cheeks, adding a friendly and playful vibe. Carrots vary slightly in shape and are detailed with subtle linear embossing to suggest natural texture and depth. The pattern is uniform and perfectly tileable, making it suitable for broad coverage without visible seams. The surface appears matte with no reflective or glossy features, staying true to the illustrative style. This texture is fully PBR-ready and works well in 3D models, game development, and digital renders needing festive or spring-themed assets. Compatible with popular engines and software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, it fits perfectly on props, backgrounds, or environmental elements in charming scenes. Ideal for decorating virtual Easter landscapes, children’s apps, animated sets, and playful product designs, it adds a lively and joyful mood wherever used.

Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows
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Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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