Featuring Easter Gnome with Bunny Ears and Floral Motifs

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Featuring Easter Gnome with Bunny Ears and Floral Motifs seamless PBR texture preview
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Texture Info

IDall-easter-digital-paper-seamless-pbr-easter-gnome-floral-digital-paper-texture
CategoryAll Easter Digital paper
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture showcases a whimsical Easter-themed pattern rendered in soft watercolor style. The main feature is a small Easter gnome wearing a tall, pink, polka-dotted hat with long bunny ears, detailed with shades of pink, blue, and cream. Surrounding this character are charming pink hearts in two graphic styles: solid with plaid and polka dots, alongside stylized coral-toned roses and sprigs of greenery. Small pastel dots in green, purple, and pink add playful accents scattered throughout the white background. The texture exhibits a smooth, matte paper-like surface typical of digital watercolor art, with subtle brush stroke nuances visible in the color transitions and outlines. There is no wear, dirt, or damage visible, maintaining a clean and fresh aesthetic suitable for spring and Easter digital paper applications. As a fully tileable, seamless PBR-ready texture at 4K resolution, it integrates flawlessly into 3D workflows across Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Ideal for crafting virtual greeting cards, festive packaging, decorative props, and spring-themed environments, this texture adds a soft, playful, and colorful vibe that complements digital celebrations and artistic visualizations alike.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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