Texture Info
| ID | all-easter-digital-paper-seamless-pbr-easter-bunny-and-egg-digital-paper-texture-13 |
| Category | All Easter Digital paper |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Tileable | Yes |
Source and license review
- Source type
- Not verified
- Source
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Not verified
- Original asset ID
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- Original license
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- Import method
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- Review status
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- Review date
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This seamless PBR texture presents a lively and charming digital paper pattern designed specifically for Easter-themed projects. It showcases soft, fluffy white rabbits sitting amid a vibrant garden of spring flowers, including yellow daffodils and tulips. The background displays an abundance of multi-colored, hand-painted Easter eggs in pastel shades of pink, blue, and lavender, decorated with stripes, dots, and subtle designs. The composition evokes a joyful, springtime atmosphere with clear detailing on each element—rabbits exhibit fine fur texture, while flowers display delicate petals and leaves. The pattern is tileable, ensuring perfect repetition for large-scale 3D surfaces without visible seams. Created at 4K resolution, this PBR-ready texture is optimized for use in 3D modeling, game development, architectural visualization, VFX, and product rendering workflows. It seamlessly integrates with popular engines and applications such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Best suited for fabric simulations, holiday-themed props, packaging designs, or decorative scenes, this texture adds a whimsical and festive touch to any creative project. Its bright pastel palette and playful nature make it ideal for colorful interiors, children's environments, or seasonal digital assets.
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Best Uses for This Texture
- 3D environment surfaces
- Game art and realtime rendering
- Archviz and product visualization
- WebGL previews and material studies
- Blender, Unreal Engine and Unity workflows
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
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FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.