Featuring Cute Easter Bunnies Holding Colored Eggs

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Featuring Cute Easter Bunnies Holding Colored Eggs seamless PBR texture preview
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Texture Info

IDall-easter-digital-paper-seamless-pbr-easter-bunny-pattern-digital-paper-texture-5
CategoryAll Easter Digital paper
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture features an adorable pattern of Easter bunnies dressed in striped sweaters, each holding a speckled egg in various pastel colors such as yellow, pink, blue, green, and purple. The bunnies stand on a softly blended grassy background that transitions smoothly between shades of muted green, adding a gentle natural feel. The texture is hand-painted with delicate shading that highlights the softness of the bunny fur and the subtle speckling and texture on the eggs. While the surface has a matte, smooth finish typical of digital paper, the intricate details give it life and depth, making it visually compelling and unique. As a tiled seamless texture, it can be used to wrap larger areas without visible breaks, ideal for 3D modeling, game development, and digital visualization. It fits best in playful, charming, and cozy scenes such as Easter-themed props, festive packaging, children’s environments, or whimsical architectural decorations. Compatible with industry standard software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, this texture is PBR-ready and optimized at 4K resolution for superior detail and realism, allowing artists to bring a springtime joy vibe to their projects with ease.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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