Featuring Easter Bunnies, Painted Eggs & Floral Patterns

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Featuring Easter Bunnies, Painted Eggs & Floral Patterns seamless PBR texture preview
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Texture Info

IDall-easter-digital-paper-seamless-pbr-easter-bunny-and-egg-digital-paper-texture-2
CategoryAll Easter Digital paper
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This high-resolution seamless 3D PBR texture presents a whimsical and charming Easter-themed pattern composed of white illustrated bunnies, vibrantly decorated Easter eggs, multi-colored wildflowers, and spotted mushrooms. The pattern is set against a consistent lavender background, enhancing the pastel palette dominated by pale yellows, soft blues, gentle pinks, and warm oranges. Each element is stylized with minimal shading and matte finish, creating a clean and smooth look reminiscent of digital paper or fabric prints. The eggs feature geometric patterns including stars, stripes, and triangles, adding playful detail while the flora and fungi contribute a natural, springtime feeling. This texture is ideal for use in 3D modeling, game environments, and seasonal product visualizations in software like Blender, Unreal Engine, Unity, and Cinema 4D. Its tileable seamless nature allows it to cover large surfaces without visible repetition, lending itself well to spring festival backdrops, children’s room decor, gift wraps, and themed UI elements. The texture’s flat, stylized design fits best within cheerful, lighthearted scenes rather than photorealistic renders, making it perfect for holiday and Easter celebrations.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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