Texture Info
| ID | all-easter-digital-paper-seamless-pbr-easter-eggs-and-flowers-digital-paper-texture-2 |
| Category | All Easter Digital paper |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Color | sRGB |
| Tileable | Yes |
This seamless 3D PBR texture features a cheerful composition of intricately decorated pastel Easter eggs and vibrant spring flowers, set against a subtle pink striped backdrop. The Easter eggs come in soft blues, pinks, yellows, and minty greens, with delicate patterns such as polka dots, stripes, hearts, and floral embossing that add charming detailing. Interspersed among the eggs are lively tulips, daffodils, crocuses, and other spring blooms, rendered with smooth surfaces and natural color gradients, giving the overall material a fresh and festive look. The background’s muted pink stripes provide a gentle contrast and enhance the texture’s playful, ornamental mood. The texture’s surface feel is smooth and clean with no visible wear or damage, optimized to look like decorative digital paper for creative use. As a PBR-ready, seamless tileable texture in 4K resolution, it is perfect for digital paper crafts, decorative wrapping, Easter-themed props, backgrounds, and designs in 3D modeling, game development, and visualization. Compatible with Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and other platforms, this texture suits spring and holiday environments requiring lively, pastel-themed materials. Its joyful aesthetic makes it ideal for seasonal interior visualization, animated scenes, festive packaging, and product rendering where a soft, colorful, and thematic digital decorative paper is needed.
Best Uses for This Texture
- 3D environment surfaces
- Game art and realtime rendering
- Archviz and product visualization
- WebGL previews and material studies
- Blender, Unreal Engine and Unity workflows
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.