Metal Seamless PBR Texture Rough Gray Industrial Weathered Tileable Hard

Seamless / tileable. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

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Seamless metal texture with scratches and imperfections
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Texture Info

IDmetal_seamless_pbr_texture_rough_gray_industrial_weathered_tileable_hard
CategoryMetal
FormatsWEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
Maps:BaseColor, Normal, Roughness, AO, Height/Displacement, ORM
Color profilesRGB
TileableYes
This seamless metal PBR texture is designed to elevate your 3D projects with its realistic detail and versatility. Available in resolutions ranging from 1K to 8K, it includes essential maps such as BaseColor, Normal, Roughness, Ambient Occlusion, and Height/Displacement. The texture exhibits a finely weathered surface with subtle scratches and imperfections, making it ideal for industrial and futuristic environments. Its tileable nature ensures seamless application across large surfaces, providing a cohesive look in any design. Whether you're crafting a game, architectural visualization, or any other 3D artwork, this metal texture will enhance visual authenticity and depth.

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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