Painted Metal Rusty Weathered Texture Seamless PBR Grunge Industrial Rough

Seamless / tileable. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

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Seamless painted metal texture with rust and blue finish
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Texture Info

IDpainted_metal_rusty_weathered_texture_seamless_pbr_grunge_industrial_rough
CategoryPainted
FormatsWEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
Maps:BaseColor, Normal, Roughness, AO, Height/Displacement, ORM
Color profilesRGB
TileableYes
Discover the seamless painted metal texture, expertly crafted for a variety of 3D applications. This PBR texture features a unique blend of weathered blue and rusty hues, providing an authentic, industrial look suitable for games, architectural visualization, and digital artwork. Available in multiple resolutions ranging from 1K to 8K, it includes BaseColor, Normal, Roughness, Ambient Occlusion, and Height/Displacement maps. Its tileable design ensures easy integration into any project, allowing artists to create expansive surfaces without visible seams. Enhance your 3D environment with this versatile and high-quality texture that adds depth and character to your creations.

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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