| ID | rocks_stone_gravel_natural_rough_earthy_weathered_tileable_seamless_pbr |
| Category | Rocks |
| Formats | WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Maps: | BaseColor, Normal, Roughness, AO, Height/Displacement, ORM |
| Color profile | sRGB |
| Tileable | Yes |
This seamless PBR rock texture features a rich combination of various stones and gravel, perfect for enhancing the realism of 3D environments. With tileable options in resolutions ranging from 1K to 8K, it allows for detailed close-ups and expansive landscapes alike. The texture showcases an organic blend of earthy tones and rough surfaces, making it ideal for outdoor scenes, terrains, and natural settings in games or architectural visualizations. Whether you’re creating a rugged mountain landscape or a simple path, this versatile texture adapts to your creative vision while maintaining high fidelity in every render.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.