This seamless PBR rocks texture is perfect for adding a natural and earthy feel to your 3D projects. With a variety of resolutions ranging from 1K to 8K, it offers flexibility for different applications, whether for games, architectural visualizations, or artistic renders. The texture includes all necessary maps such as BaseColor, Normal, Roughness, Ambient Occlusion, and Height/Displacement, allowing for realistic surface representation. Its tileable nature ensures that it can be repeated seamlessly, making it ideal for both large and small areas. The rough and weathered appearance of the rocks adds depth and character, enhancing the visual storytelling of your scenes. Integrate this versatile texture into your workflow to elevate the quality of your work.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.