This seamless PBR texture of roofing tiles offers a realistic and highly detailed surface suitable for various 3D projects. Designed with a weathered aesthetic, it features rich red tones complemented by subtle variations and a hint of moss for added realism. The texture set includes BaseColor, Normal, Roughness, Ambient Occlusion, and Height/Displacement maps, ensuring versatile usage across different applications. Available in resolutions from 1K to 8K, this texture is perfect for architectural visualizations, game environments, and digital art projects. Its tileable nature allows for easy repetition, making it an essential asset for artists and designers seeking high-quality materials to enhance their work.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.