This seamless PBR roofing tiles texture is an excellent addition to your 3D project toolkit. Designed for versatility and realism, it features intricate details and a rich, dark color palette that adds depth to any architectural visualization. The texture set includes BaseColor, Normal, Roughness, Ambient Occlusion, and Height/Displacement maps, ensuring that you have everything needed for a fully textured surface. Available in resolutions ranging from 1K to 8K, this texture is perfect for both close-up and distant views in your renderings. Ideal for games, animations, or any digital artwork, this roofing tile texture will enhance the authenticity of your designs and help you create stunning visual experiences.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.