Tiles Seamless PBR Texture Circle Pattern Tileable

Seamless / tileable. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

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Seamless PBR tiles texture with circular pattern
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Texture Info

IDtiles_seamless_pbr_texture_circle_pattern_tileable
CategoryTiles
FormatsWEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
Maps:BaseColor, Normal, Roughness, AO, Height/Displacement, ORM
Color profilesRGB
TileableYes
Introducing our seamless PBR tiles texture, designed for high-quality visual projects. This versatile texture features a unique circular pattern, ideal for various applications in 3D modeling and game development. With resolutions ranging from 1K to 8K, it includes essential maps such as BaseColor, Normal, Roughness, Ambient Occlusion, and Height/Displacement, ensuring a comprehensive package for all your design needs. The seamless nature of this texture allows for easy tiling, making it perfect for larger surfaces without visible seams. Enhance your creative projects with this reliable texture that combines aesthetic appeal and functional versatility.

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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AITEXTURED Tools

Build, preview, and export seamless PBR materials. Generate full map sets from a single image, inspect them in a real-time WebGL viewer, and re-package maps for Unreal, Unity, and Blender—directly in your browser.