This seamless PBR tiles texture is designed to enhance your 3D projects with its realistic appearance and high-quality details. Available in resolutions ranging from 1K to 8K, this texture includes BaseColor, Normal, Roughness, Ambient Occlusion (AO), and Height/Displacement maps to give you the flexibility needed for various applications. The dark matte finish provides a sophisticated look, ideal for both modern and traditional designs. Its tileable nature ensures that you can cover large surfaces without noticeable seams, making it perfect for flooring, walls, or any other surfaces in your digital environment. Elevate your work with this versatile texture, which can be easily integrated into any 3D software or game engine.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.