Introducing our seamless PBR tile texture, designed for versatility and realism in your 3D projects. This texture set features high-quality maps including BaseColor, Normal, Roughness, Ambient Occlusion, and Height/Displacement, all available in resolutions ranging from 1K to 8K. The rich green hues and smooth finish provide a modern and clean aesthetic, perfect for a variety of applications, from architectural visualizations to game design. The tileable nature of this texture allows for easy integration into any scene, making it an essential asset for digital artists and designers. Enhance your projects with this detailed and immersive tile texture, crafted to meet the demands of contemporary design.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.