Texture Info
| ID | autumn-leaves-seamless-pbr-autumn-leaves-pattern-texture-4k-13 |
| Category | Autumn Leaves |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Color | sRGB |
| Tileable | Yes |
This seamless 3D PBR texture presents a lively pattern of autumn leaves, featuring various shapes such as oak, maple, and other common fall foliage. The leaves are rendered in warm hues of orange, red, yellow, brown, and olive green, with delicate vein details and subtle texturing that adds depth and realism to the design. Each leaf has a gentle gradient and speckled shading that conveys a stylized, yet natural look suitable for illustrative and decorative uses. Arranged against a crisp white background, this tileable texture creates a clean and vibrant surface ideal for autumn-themed projects. The material type is digital art rendered as a flat, matte surface with no gloss or physical surface roughness, emphasizing its role as a patterned graphic rather than a physical material like wood or stone. This pattern is fully seamless and optimized for PBR workflows, making it suitable for 3D modeling, game development, architectural visualization, product rendering, and VFX in popular software such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It fits best in creative environments requiring seasonal or nature-inspired graphics, including virtual autumn scenes, animated backgrounds, interior decor elements, and playful props. Its bright and cheerful mood enhances visual storytelling with an organic and whimsical autumn aesthetic, perfect for adding warmth and seasonal charm to digital content.
Best Uses for This Texture
- 3D environment surfaces
- Game art and realtime rendering
- Archviz and product visualization
- WebGL previews and material studies
- Blender, Unreal Engine and Unity workflows
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.