Featuring Yellow-Orange Autumn Leaves with Cars and Berries

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Featuring Yellow-Orange Autumn Leaves with Cars and Berries seamless PBR texture preview
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Texture Info

IDautumn-leaves-seamless-pbr-autumn-leaves-pattern-texture-4k-7
CategoryAutumn Leaves
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture presents a playful and colorful autumn-themed pattern dominated by vivid yellow and orange maple-like leaves. The texture intersperses bright red and orange clusters of berries along with stylized small cars in red and yellow colors, each carrying a large acorn on their roofs. Scattered small heart shapes in warm autumn tones complement the lively composition. The texture's white background provides high contrast, enhancing the warm colors and graphic elements. With a flat, smooth surface appearance, this pattern lacks physical roughness or damage but offers strong visual contrast and clear, sharp shapes that make it suitable for vibrant seasonal projects. The design's whimsical and organic elements make it a great fit for decorative applications, product packaging, digital wallpapers, and themed 3D modeling. It's fully seamless and perfectly tileable, allowing versatile use in Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and other platforms. This texture excels in projects requiring a colorful, cheerful autumn aesthetic, adding a warm seasonal feel to environments, game assets, or promotional visuals focused on autumn celebration or festive themes.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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