Texture Info
| ID | autumn-leaves-seamless-pbr-autumn-leaves-pattern-texture-4k-5 |
| Category | Autumn Leaves |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Color | sRGB |
| Tileable | Yes |
This seamless 3D PBR texture features a detailed hand-drawn autumn motif comprised of various fall leaves, mushrooms, acorns, and berries scattered uniformly across a clean white background. The color palette highlights warm earthy tones such as burnt orange, rusty red, yellow ochre, olive green, mustard, and subtle browns, providing an authentic fall season feeling. The individual elements include diverse leaf species like oak leaves with visible veins, clusters of red and blue berries, delicate fern leaves, and charming whimsical mushrooms with caps mottled in red and brown hues. The texture surface is flat and matte, resembling painted paper or fabric with no gloss or roughness, which emphasizes its illustrative style rather than a physical material like stone or wood. This texture is perfectly seamless and tileable, ensuring smooth repetition without visible borders for continuous coverage in 3D projects. It is fully PBR-ready and optimized for rendering in popular engines such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Use cases include creating seasonal props for game environments, adding autumn-themed wrap or wallpaper for architectural visualizations, or enhancing product packaging and design scenes with a cozy organic look. The playful, hand-crafted pattern fits best in projects demanding whimsical, natural, or festive aesthetics rather than realism, making it ideal for stylized visuals, animated backgrounds, or decorative elements in storytelling projects celebrating autumn or nature themes.
Best Uses for This Texture
- 3D environment surfaces
- Game art and realtime rendering
- Archviz and product visualization
- WebGL previews and material studies
- Blender, Unreal Engine and Unity workflows
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.