Texture Info
| ID | autumn-leaves-seamless-pbr-autumn-leaves-pattern-texture-4k-6 |
| Category | Autumn Leaves |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Tileable | Yes |
Source and license review
- Source type
- Not verified
- Source
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Not verified
- Original asset ID
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- Original license
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- Import method
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- Review status
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- Review date
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This seamless 3D PBR texture showcases an artistic pattern of autumn leaves and berries rendered in a vintage-style engraving technique. The material presents a flat, matte appearance with no gloss or reflectivity, focusing on detailed linework and subtle shading that highlights the intricacies of leaf veins and berry textures. The leaves come in varied shapes and sizes, primarily oak and other broadleaf species, rendered in warm browns, burnt oranges, and a standout teal blue, all arranged on a soft cream-colored background. The design is crisp and clean, free of damage, dirt, or wear, giving it a calm, decorative feel with a distinct botanical illustration aesthetic. This tileable texture is PBR-ready with albedo color data, useful for 3D modeling, game development, architectural visualization, VFX, and product rendering. It fits best in scenes that need seasonal, organic elements or decorative patterns such as wallpaper, fabric design, packaging, game environments, or UI backgrounds. Compatible with rendering engines and software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, this texture is perfect for adding a stylized autumnal mood to your projects without overwhelming realism. It brings a unique hand-crafted charm that balances natural motifs with a graphic, illustrative style, ideal for adding character to digital nature scenes or artistic props.
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Best Uses for This Texture
- 3D environment surfaces
- Game art and realtime rendering
- Archviz and product visualization
- WebGL previews and material studies
- Blender, Unreal Engine and Unity workflows
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
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FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.