Vibrant Autumn Leaves Seamless Texture with Yellow to Red Gradient

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Vibrant Autumn Leaves with Yellow to Red Gradient seamless PBR texture preview
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Texture Info

IDautumn-leaves-seamless-pbr-autumn-leaves-texture-in-vibrant-fall-colors
CategoryAutumn Leaves
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture features a vivid pattern of autumn maple leaves in a smooth gradient transitioning from bright yellow through orange to deep red. The design overlays solid, detailed leaves shaded with delicate vein details, alternating with fine, line-art style leaf outlines on a pure white backdrop. The material type is organic foliage, depicted with a flat surface feel and no evident roughness or gloss, emphasizing the decorative graphic style rather than natural surface irregularities. The color palette includes warm yellows, oranges, reds, and subtle gradients giving a lively fall atmosphere, contrasted elegantly by the white negative space. Despite the stylized appearance, minute vein lines and crisp edges make each leaf stand out distinctly. This tileable PBR-ready texture works smoothly for seasonal decoration, packaging design, textile prints, and 3D visualization scenes requiring a clean autumn motif. Ideal for game development, product rendering, architecture interiors with seasonal themes, and VFX backgrounds, it integrates flawlessly with Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D workflows. Its organic but graphic style suits both natural and stylized environments, adding warmth and vibrancy to any project that evokes fall’s foliage charm.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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