Watercolor Autumn Leaves Pattern Seamless Texture

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Watercolor Autumn Leaves Pattern seamless PBR texture preview
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Texture Info

IDautumn-leaves-seamless-pbr-autumn-leaves-watercolor-pattern-texture-2
CategoryAutumn Leaves
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture showcases a charming pattern of autumn leaves rendered in soft watercolor style. The leaves are painted in warm tones of orange, yellow, and subtle browns, with delicate veins and gradients that create a natural and artistic feel. The texture features various shapes of fall leaves, each with a slightly irregular hand-painted edge, adding organic authenticity. The white background enhances the color vibrancy and allows the leaves to stand out crisply, making this texture perfect for overlay or stylistic environmental elements. The surface looks matte and paper-like, reflecting the watercolor medium without gloss or roughness, maintaining a clean, fresh appearance. This PBR-ready texture is fully seamless and tileable, allowing for effortless repetition across any 3D surface. It is particularly suited for autumn-themed visualizations, decorative product designs, fabric simulations, and stylized environments. Compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, this texture will add warmth and seasonal charm to game levels, animated scenes, architectural visualizations, or promotional materials. Use it wherever a natural, artistic leaf motif is desired to enhance 3D models with a handcrafted watercolor aesthetic.
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Best Uses for This Texture

  • Pools, ponds and ocean planes
  • Realtime water shader base maps
  • Stylized VFX surfaces
  • Background water materials
  • Game and archviz scenes

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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