Featuring Vibrant Autumn Leaves in Orange and Yellow

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Featuring Vibrant Autumn Leaves in Orange and Yellow seamless PBR texture preview
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Texture Info

IDautumn-leaves-seamless-pbr-autumn-leaves-texture-with-vibrant-fall-colors-4
CategoryAutumn Leaves
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Original asset ID
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Original license
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Import method
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This seamless 3D PBR texture captures the vibrant essence of autumn through a seamless tile of maple leaves in rich gradient hues. The texture features prominently large leaves in radiant shades of orange, yellow, and light green, each with fine vein details that add subtle depth and natural patterning. The leaves rest on a clean white background accentuated by faint outlines of more leaves, creating a layered and dynamic pattern without overwhelming the composition. The surface is smooth and flat, representing a stylized, almost vector-like design rather than a photographic or tactile material, making it ideal for colorful, illustrative applications. Perfectly tileable, this texture is PBR-ready and optimized for 3D software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It fits well in projects that require bright seasonal effects such as autumnal game environments, stylized architectural visualizations, or product renders with a nature-inspired theme. Its vibrant palette and clean layout make it well suited for backgrounds, seasonal props, or decorative surfaces where bold fall hues are desired without the complexity of highly detailed natural textures. Ideal for creatives looking to evoke the feel of fall with a modern, fresh approach to leaf patterning.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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