Weathered Old Red Brick Wall Texture for PBR

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Weathered Old Red Brick Wall for seamless PBR texture preview
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Texture Info

IDbrick-high-resolution-pbr-weathered-red-brick-wall-texture
CategoryBrick
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This high-resolution PBR texture showcases an aged, weathered red brick wall with clear signs of natural wear and tear. The bricks exhibit rough, uneven surfaces with chipped edges and pockmarks, demonstrating a rich history of exposure to the elements. The mortar is light gray and unevenly applied, filling in the gaps between bricks but showing cracking and erosion in some areas. The bricks are arranged in a traditional horizontal running bond pattern with alternating offset rows, creating a classic red brick facade effect. The color palette features warm red and orange tones of the bricks contrasted by the cool gray mortar, resulting in a visually appealing, rustic wall appearance. This texture is suitable for use in architectural visualizations, historical or urban 3D scenes, game environments, and any project requiring detailed, realistic brick surfaces. The texture is not, so it is best employed in scenes or models where tile repetition is not necessary or where edges can be manually adjusted for continuity.
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Best Uses for This Texture

  • Exterior brick walls and facades
  • Interior feature walls
  • Archviz masonry surfaces
  • Game environment modular walls
  • Close-up brick and mortar renders

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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