Weathered Old Red Brick Wall Texture for PBR

Seamless texture (tileable) · PNG, WEBP, PBR ZIP. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

Weathered Old Red Brick Wall for seamless PBR texture preview

Texture Info

IDbrick-high-resolution-pbr-weathered-red-brick-wall-texture
CategoryBrick
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes
This high-resolution PBR texture showcases an aged, weathered red brick wall with clear signs of natural wear and tear. The bricks exhibit rough, uneven surfaces with chipped edges and pockmarks, demonstrating a rich history of exposure to the elements. The mortar is light gray and unevenly applied, filling in the gaps between bricks but showing cracking and erosion in some areas. The bricks are arranged in a traditional horizontal running bond pattern with alternating offset rows, creating a classic red brick facade effect. The color palette features warm red and orange tones of the bricks contrasted by the cool gray mortar, resulting in a visually appealing, rustic wall appearance. This texture is suitable for use in architectural visualizations, historical or urban 3D scenes, game environments, and any project requiring detailed, realistic brick surfaces. The texture is not, so it is best employed in scenes or models where tile repetition is not necessary or where edges can be manually adjusted for continuity.

Best Uses for This Texture

  • Exterior brick walls and facades
  • Interior feature walls
  • Archviz masonry surfaces
  • Game environment modular walls
  • Close-up brick and mortar renders

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.

Can I use it in Blender, Unreal Engine and Unity?

Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.

Is commercial use allowed?

Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.

AITEXTURED Tools

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