Of Cracked Multi-Color Brick Wall With Weathered Paint

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Of Cracked Multi-Color Brick Wall With Weathered Paint seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-brick-wall-texture-4k-tiles
CategoryBrick
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This high-quality seamless PBR texture showcases a cracked brick wall consisting of rectangular bricks in a rich palette of warm colors including rusty reds, burnt oranges, dark browns, and muted grays. Each brick exhibits soft weathering effects with gently chipped edges and fine fractures that simulate aged and moderately damaged surfaces. The texture surface appears matte with a dusty, worn paint finish that gives the impression of extended exposure to natural elements, resulting in subtle discoloration and surface roughness. The pattern is organized in a classic horizontal staggered layout of bricks with visible mortar joints, providing clear definition and depth. The cracks are fine and irregular, focusing more on surface wear and texture variation than deep structural breaks or chipped rubble. This 4K tileable texture is PBR-ready, making it suitable for use in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It works best for architectural visualizations of weathered interiors or exteriors, game environments with urban decay, post-apocalyptic scenes, factory corridors, and realistic props needing authentic brick wall surfaces. Its seamless repeat and natural color variation help maintain visual interest in close-up renders or large-scale scenes without obvious tiling artifacts.
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Best Uses for This Texture

  • Exterior brick walls and facades
  • Interior feature walls
  • Archviz masonry surfaces
  • Game environment modular walls
  • Close-up brick and mortar renders

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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