Cracked Brick Wall Texture With Weathered, Stained Pattern

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Brick Wall With Weathered, Stained Pattern seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-brick-wall-texture-with-weathered-surface
CategoryBrick
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This high-quality 4K seamless PBR texture showcases a cracked and weathered brick wall characterized by irregular fractured surfaces and subtle chipping along the edges. The bricks display a muted palette of earthy browns, dusty grays, and faded whites with soft gradients and mottled stains, suggesting prolonged exposure to natural elements. The surface exhibits a dry, rough feel with mild erosion and worn patches, enhancing the realism of aged masonry. The cracks are subtle yet distinct, often as small fractures or surface fissures, lending an organic imperfection to the tiles. The mortar borders between bricks are consistent and slightly recessed, adding depth to the pattern. Being fully tileable and PBR-ready, this texture is optimized for use in advanced 3D rendering workflows including Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Its distinctive weathered look makes it ideal for architectural visualizations of historical or abandoned buildings, environmental design for post-apocalyptic or industrial scenes, and detailed props requiring authentic brick materials. This texture enriches any project aiming for realism with a naturally aged, cracked brick surface that blends seamlessly over large surfaces without visible repetition, ensuring immersion and detail in your 3D spaces.
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Best Uses for This Texture

  • Exterior brick walls and facades
  • Interior feature walls
  • Archviz masonry surfaces
  • Game environment modular walls
  • Close-up brick and mortar renders

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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