Brick Floor

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Brick Floor seamless PBR texture preview
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Texture Info

IDdouble-brick-floor-rough-uneven-weathered-chipped-cracked-worn
CategoryBrick
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D texture offers a highly detailed physically based rendering (PBR) material designed to replicate a worn double brick floor with cracked chipped and weathered red bricks. The base substrate is an organic ceramic-like composition formed from fired clay and mineral aggregates bound together with natural adhesives and exhibiting slight porosity due to long-term weathering and wear. The surface finish captures the uneven rough texture of aged bricks with visible scratches and damages along the edges while the plaster concrete mortar between bricks adds contrast and structural cohesion. The colorants include rich iron oxide pigments that provide the characteristic deep red hues subtly faded and varied due to exposure and aging processes which is reflected in the Albedo channel to give authentic color variation across the floor pattern.

The included PBR maps—Albedo Normal Roughness Ambient Occlusion and Height—work together to create a realistic representation of this man-made floor texture. The Normal map emphasizes the unevenness and surface imperfections such as cracks and chips enhancing the tactile depth without heavy geometry. The Roughness channel accurately conveys the weathered finish balancing glossy and matte areas to simulate worn spots and dirt accumulation. Ambient Occlusion adds depth to crevices and mortar joints while the Height map supports displacement and parallax effects highlighting the subtle elevation changes of cracked and damaged bricks. Metallic values remain minimal as this surface is non-metallic ensuring physically correct shading in real-time and offline renderers. This texture is optimized for modern pipelines and delivers reliable consistent results across Blender Unreal Engine and Unity environments.

Provided at a native 4K resolution with an optional 8K upgrade this tileable texture maintains balanced detail and performance making it suitable for high-end visualization or real-time applications. The tileable pattern allows for seamless repetition across large surfaces like floors or walls perfectly suited for architectural visualization game environments or any project requiring realistic man-made brick materials. For best results it’s recommended to adjust the UV scale to match the real-world size of double brick floors and fine-tune the roughness map to control surface reflectivity based on lighting conditions. Using the height map with subtle parallax effects enhances the perception of depth without heavy geometry overhead improving immersion in interactive scenes.

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Best Uses for This Texture

  • Exterior brick walls and facades
  • Interior feature walls
  • Archviz masonry surfaces
  • Game environment modular walls
  • Close-up brick and mortar renders

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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