Cracked & Holes Texture of Cracked and Damaged Electronic Circuit Board with Metallic Blu…

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked & Holes of Cracked and Damaged Electronic Circuit Board with Me… seamless PBR texture preview
LMB — rotate · RMB — pan · Wheel — zoom

Texture Info

IDcracked-seamless-pbr-cracked-electronic-circuit-board-texture
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
Not verified
Source
Not verified
Original asset ID
Not verified
Original license
Not verified
Import method
Not verified
Review status
Not verified
Review date
Not verified
This highly detailed 4K PBR texture depicts a cracked and worn electronic circuit board surface with an intricate network of golden metallic traces over a deep metallic blue base. The board shows large fractured plates with sharp, jagged edges and visible split lines, simulating extensive physical damage or post-apocalyptic decay. Tiny drilled holes and rivet-like fasteners are scattered along the pathways, adding realistic mechanical details. The surface reveals chipped paint and subtle rusty stains creating a weathered, corroded look. Scratches and dents emphasize the rough, eroded feel of the material, while the shiny golden lines contrast strikingly with the moody blue. The fractured pattern is mostly random but follows the electronic circuitry layout, giving a futuristic industrial vibe. This texture is fully seamless and tileable, PBR-ready, optimized for use in Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and other 3D software. Ideal for sci-fi environments, factory interiors, technological props, and game assets requiring a battered but high-tech appearance. Elevate the realism of your projects with this unique cracked electronic surface texture, perfectly blending decay and advanced circuitry.
Advertisement

Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

Advertisement

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

Advertisement

AITextured Tools

Generate maps from existing images, preview materials, convert channels, and package compatible inputs for Blender, Unity, and Unreal Engine.