This high-resolution seamless PBR texture showcases a cracked blue ceramic surface characterized by large, glossy shards separated by sharp, dark fractures. The ceramic material’s surface is coated with a reflective glaze that highlights its shiny, smooth finish accented by fine crack patterns within each shard. The cracks run irregularly and intersect in a complex network, creating a random fractured pattern that emphasizes the shards' jagged edges. Color variations range from deep ocean blue to lighter cyan tones, with subtle off-white wear marks adding depth and realism to the surface. The cracks exposing rough, dark underlayers contrast strongly with the polished ceramic shards, evoking a sense of brittle elegance and aged fragility. This tileable texture is PBR-ready and designed for 3D artists seeking realistic ceramic damage effects in environments such as broken tile flooring, shattered pottery, sci-fi broken panels, or artistic decor elements. Compatible with industry-leading engines and software including Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Its distinct combination of gloss, vibrant color, and intricate cracked details makes it perfect for detailed visualization in architectural renders, game assets, or VFX projects focusing on ruined or damaged ceramic objects and surfaces.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.