Cracked Paint Texture Featuring Deep, Jagged Fractures and Weathered Surface

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Paint Featuring Deep, Jagged Fractures and Weathered Surface seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-paint-texture-with-deep-fractures-3
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This 4K seamless PBR texture captures a heavily cracked and fractured paint surface with a distinctive dark gray color and subtle variations of muted tones, including hints of worn beige patches. The paint appears thick yet brittle, featuring wide, deep splits and sharp, jagged edges that expose an underlying rough substrate. The cracked patterns form an irregular, web-like network that suggests significant weathering and material aging, resembling damaged industrial surfaces or decayed metal coatings. Surface details include fine peeling, scattered pits, and scraped marks that enhance the material's worn and rough feel. The reflective qualities give the paint a dry, slightly weathered shine contrasting with matte fissure shadows and inner cracks. This PBR-ready texture is fully tileable, providing a realistic base for 3D artists enhancing environments in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Ideal for visualizing aged factory floors, industrial props, sci-fi wreckage, or post-apocalyptic ruins, this texture lends authenticity to asset creation and scene design with its dynamic cracked paint effect. Its high resolution and realistic displacement details ensure fine surface irregularities translate convincingly across close-ups and wide shots, making it a versatile choice for game development, VFX, and architectural visualization.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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