Cracked Denim Fabric PBR Texture with Blue and White Threads

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Denim Fabric with Blue and White Threads seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-denim-fabric-texture-4k-163
CategoryDenim jeans
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D cracked denim fabric PBR texture captures the authentic look of worn and slightly damaged denim with intricate thread details. The texture showcases a dense weave of horizontal and vertical threads in varying shades of deep blue and white, offering subtle highlights and shadows that simulate a rugged cloth surface. Visible cracked areas appear as fine, jagged splits along the fabric ribs, emphasizing the worn vintage style of denim that’s been stressed or aged. The rough, fibrous surface feels tactile with uneven thread thickness and occasional thread separations that mimic real textile damage. The overall pattern exhibits a directional horizontal weave with a patchy cracked overlay that adds character and realism. This texture is tileable and PBR-ready, incorporating normal, roughness, and albedo maps for accurate light interaction and surface reflection in 3D engines. Perfect for game development, architectural visualization, or product rendering in Blender, Unreal Engine, Unity, and 3ds Max. It works best in scenes requiring authentic fabric worn effects such as character clothing, casual wear props, or industrial workplace outfits, adding a gritty, detailed, and realistic worn fabric look to your projects.
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Best Uses for This Texture

  • Upholstery, cushions and furniture
  • Clothing previews and textile surfaces
  • Interior design materials
  • Game props and soft-surface assets
  • Patterned background materials

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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