cracked denim fabric PBR texture with worn blue fibers and distressed pattern

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Denim Fabric With Worn Blue Fibers And Distressed Pattern seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-denim-fabric-texture-4k-180
CategoryDenim jeans
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 4K PBR texture showcases a realistic cracked denim fabric surface characterized by tightly woven blue cotton fibers exhibiting natural wear and tear. The texture features fine cracks and subtle holes where the threads appear worn and faded, revealing lighter blue and white threads underneath. The crisscross weave pattern is strongly visible, emphasizing the fabric's coarse, tactile surface with irregular distressed areas suggesting frequent use or aging. The predominant color palette is composed of deep indigo blues contrasted with soft faded white highlights, giving the texture an authentic vintage denim look. The surface feels rough and fibrous, simulating fabric fibers that are frayed and intermittently torn. This texture is perfectly tileable and PBR-ready, making it ideal for realistic rendering in Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and other 3D software. It suits diverse applications such as clothing visualization, virtual apparel, worn fabric props, fashion visual effects, or detailed close-ups in industrial or urban environments. The cracked fabric pattern adds an organic, lived-in aesthetic, enhancing scenes that require aged textiles or crafted material look.
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Best Uses for This Texture

  • Upholstery, cushions and furniture
  • Clothing previews and textile surfaces
  • Interior design materials
  • Game props and soft-surface assets
  • Patterned background materials

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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