Cracked Denim Fabric PBR Texture with Worn Blue Weave and Stitching

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Denim Fabric with Worn Blue Weave and Stitching seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-denim-fabric-texture-4k-176
CategoryDenim jeans
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR texture features a detailed close-up of cracked and worn denim fabric in rich, varied blue tones. The weave pattern is clearly visible with diagonal twill directions typical of denim cloth. Cracks and distressed areas show natural fraying and fiber separation, creating a lifelike worn look with subtle color fading and thread irregularities. The texture also features vertical double stitching at edges in contrasting golden thread, enhancing realism for garment modeling. The fabric surface is dry and rugged, emphasizing coarse fibers and natural wear marks. This 4K tileable texture is PBR-ready, complete with color, normal, roughness, and ambient occlusion maps for accurate rendering in modern engines such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Ideal for fashion design, apparel visualization, game character costumes, or close-up cloth props in industrial or urban environments. Its detailed fiber and crack structure ensure authenticity in high-resolution renders requiring realistic fabric aging and texture detail.
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Best Uses for This Texture

  • Upholstery, cushions and furniture
  • Clothing previews and textile surfaces
  • Interior design materials
  • Game props and soft-surface assets
  • Patterned background materials

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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