Cracked Blue Denim Fabric PBR Texture with Worn Fibers and Rough Surface

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Blue Denim Fabric with Worn Fibers and Rough Surface seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-textured-blue-cracked-denim-fabric
CategoryDenim jeans
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This high-resolution seamless PBR texture presents a close-up, tightly woven blue denim fabric surface exhibiting characteristic wear and crack patterns. The texture reveals multiple intersecting small fractures and worn areas along the warp and weft threads, representing natural aging and use. The color palette is dominated by various shades of indigo blue with white highlights on the raised fibers, creating a visually rich and tactile surface appearance. The weave pattern is clearly visible, featuring a grid-like layout with fine roughness and subtle fraying details that add to the authentic fabric feel. The surface looks dry and slightly coarse, emphasizing the rugged and durable quality associated with denim materials. This tileable texture is perfect for adding realistic textile surfaces to 3D clothing models, environment props, and fabric-covered objects in game development, architectural visualization, and product rendering. Fully compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, its seamless nature ensures easy tiling without visible borders. Ideal for scenes requiring realistic fabric surfaces with a worn, cracked character, such as casual urban apparel, vintage clothing, or rugged industrial textiles.
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Best Uses for This Texture

  • Upholstery, cushions and furniture
  • Clothing previews and textile surfaces
  • Interior design materials
  • Game props and soft-surface assets
  • Patterned background materials

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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