Blue Denim Fabric Texture with Worn Cracks and Tiny Holes

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Blue Denim Fabric with Worn Cracks and Tiny Holes seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-denim-fabric-texture-4k-tileable-20
CategoryDenim jeans
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This high-resolution 4K seamless PBR texture presents a close-up view of worn denim fabric characterized by intricate cracking and tiny holes formed through long-term wear and tear. The dominant hues are deep indigo blue interspersed with white threads, giving the surface a classic denim appearance. The cracks appear as irregular, chipped line patterns following the weave, highlighting frayed fibers with subtle depth variation. Tiny pits and worn holes emphasize the tactile roughness and aged look of the textile surface. The texture’s consistent weave pattern and natural irregularities offer excellent realism for 3D modeling and rendering. Designed to tile flawlessly and optimized for physically-based rendering workflows, this texture fits perfectly in projects requiring authentic fabric wear such as game character clothing, casual wear props, or interior upholstery in architectural visualizations. It integrates smoothly with popular 3D software including Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, bringing true-to-life detail to industrial, contemporary, or casual scene setups. This distinct PBR denim captures the essence of rugged, heavily worn fabric with effortlessly repeated patterns and convincing material fidelity.
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Best Uses for This Texture

  • Upholstery, cushions and furniture
  • Clothing previews and textile surfaces
  • Interior design materials
  • Game props and soft-surface assets
  • Patterned background materials

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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