Cracked Denim Texture with Worn Holes and Deep Blue Weave

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Denim with Worn Holes and Deep Blue Weave seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-denim-texture-with-holes
CategoryDenim jeans
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This high-resolution 4K seamless PBR texture features a close-up of rugged, cracked denim fabric characterized by worn holes and frayed threads, rendered in rich deep blue and dark navy tones with sporadic lighter blue and white thread highlights. The texture reveals an intricate woven pattern typical of denim, with visible fabric fibers that create a rough, tactile surface impression. The worn holes and threads appear naturally eroded and split, showcasing usage and wear over time that adds authenticity to the cloth surface. Its tileable nature allows it to blend seamlessly over large 3D surfaces, ideally suited for textile details on clothing, upholstery, or props within 3D modeling, game development, or architectural visualizations. Compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, this PBR-ready material gives a realistic portrayal of distressed denim, fitting well in contemporary fashion scenes, casual character outfits, old industrial décor, or urban environment props. The texture's balanced roughness and subtle cracks make it an excellent choice for any project requiring a durable yet visually worn fabric look, enhancing realism for close-up renders and detailed VFX scenarios involving textiles and soft materials.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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