Cracked Denim Fabric PBR Texture with Blue Weave Pattern

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Denim Fabric with Blue Weave Pattern seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-fabric-denim-texture-4k
CategoryDenim jeans
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This detailed seamless PBR texture captures the cracked and worn characteristics of a blue denim fabric. The texture highlights distinct tear lines and tiny holes where the fabric fibers have frayed or split, creating an authentic cracked textile surface. The material appears dry and rough, with a dense weave pattern showing various shades of deep and pale blues interwoven with dark shadows that emphasize the fabric's irregular damage. The crack formations are irregular, scattered in a natural, non-directional layout, revealing tiny frayed strands and fibrous edges. The overall visual effect is that of aged, heavily used denim fabric, making it ideal for use in realistic 3D modeling and rendering that require authentic fabric wear and tear. This texture is seamless and tileable, supporting a PBR workflow at a 4K resolution source, ensuring detailed surface roughness and normal details. It suits applications in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D for textile props, clothing models, damaged fabric overlays, or environmental elements in game or VFX scenes. Perfect for creating realistic worn clothing, industrial workwear, or post-apocalyptic garment effects, this cracked denim surface adds a tactile and credible fabric distress look.
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Best Uses for This Texture

  • Upholstery, cushions and furniture
  • Clothing previews and textile surfaces
  • Interior design materials
  • Game props and soft-surface assets
  • Patterned background materials

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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