Cracked Denim Blue Fabric Grid PBR Texture with Fine Wear

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Denim Blue Fabric Grid with Fine Wear seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-fabric-texture-with-denim-blue-grid
CategoryDenim jeans
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This high-resolution 4K PBR texture represents a detailed cracked fabric surface, reminiscent of worn denim material. The pattern features a dense grid of fine white cracks and fractures spread evenly across a deep indigo-blue base, mimicking the weave and distressed nature of aged denim fabric. The cracks do not form isolated holes but rather intricate splits and worn fibers suggestive of heavy use or abrasion, creating visually compelling wear and tear suitable for close-up renders. The surface texture exhibits moderate roughness with visible weave structure and subtle irregularities that highlight the textile's tactile quality. The color palette blends dark blue tones with lighter white crack lines, ensuring realistic shading and ambient occlusion in physically-based rendering engines. This seamless, tileable texture is PBR-ready, perfect for seamless application in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Ideal usages include game character clothes, realistic denim props, sci-fi uniforms with wear effects, or detailed garment visualizations in architectural interiors. Its unique cracked textile pattern lends authenticity to any industrial or casual clothing design and adds an immersive worn fabric detail to digital creations.
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Best Uses for This Texture

  • Upholstery, cushions and furniture
  • Clothing previews and textile surfaces
  • Interior design materials
  • Game props and soft-surface assets
  • Patterned background materials

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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