This Quilted Velvet Bedspread Coverlet texture (Fabrics 0080) features a richly detailed velvet fabric base with a distinctive quilted pattern composed of evenly spaced squares, each delineated by finely sewn seams. The underlying material is an organic textile substrate typical of plush velvet, characterized by densely woven natural fibers that provide a soft, tactile surface with a subtle sheen. The quilted effect is achieved through stitching that compresses and raises certain fabric sections, creating a dimensional interplay of light and shadow. The surface finish is smooth yet textured, with a gentle nap that catches highlights and enhances depth, while the colorants consist of deep, saturated dyes that give the velvet its luxurious appearance without compromising the natural fiber qualities.
From a PBR texturing perspective, this material excels through its detailed channel mapping. The BaseColor/Albedo captures the rich velvet hues and subtle tonal variations across the sewn squares, while the Normal map renders the intricate fabric folds and stitched seams with high fidelity, emphasizing the three-dimensional quilted relief. Roughness maps reflect the soft, non-metallic velvet surface by presenting a moderate roughness value that diffuses light softly, in contrast to glossier materials. Metallic maps are minimal or zero, reflecting the organic nature of the fabric. Ambient Occlusion adds realistic shadowing within the quilted depressions and seam lines, enhancing the perception of depth. The Height/Displacement map accurately models the raised and recessed quilted sections, making it suitable for parallax and displacement effects in real-time engines.
Designed for seamless integration, this coverlet texture is optimized up to an 8K resolution, ensuring crisp detail even on close camera views. It is fully compatible and ready to use in popular 3D software such as Blender, Unreal Engine, and Unity, making it ideal for interior visualization, furniture rendering, or virtual staging projects. For best results, adjusting the UV scale to match the actual fabric repeat and fine-tuning the roughness slider can help replicate the soft, tactile feel of velvet. Additionally, using the height map with parallax occlusion mapping will enhance the quilted effect, providing a convincing sense of depth without heavy geometry.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.