Red and White Checker Cloth Texture | Free PBR

Seamless texture (tileable) · PNG, WEBP, PBR ZIP. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

Red and White Checker Cloth seamless PBR texture preview

Texture Info

IDred-and-white-checker-cloth-texture-free-pbr
CategoryFabric
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes

This red and white checker cloth texture is crafted from a finely woven organic textile, primarily cotton fibers, exhibiting a classic checkerboard pattern with alternating vibrant red and clean white squares. The fabric’s base substrate consists of tightly interlaced natural fibers, bonded through traditional weaving techniques that create subtle grain orientation visible in the weave’s directional flow. The surface finish is matte with a soft, slightly textured feel that reflects the porous nature of the cotton material. The pigments used in the red and white colorants are evenly absorbed into the fibers, resulting in consistent saturation without glossiness, while the subtle irregularities in fiber density and weave tightness contribute to natural variations in the pattern’s appearance. Over time, minor weathering effects such as gentle fading and fiber softening can be simulated to enhance realism in digital rendering.

In Physically Based Rendering (PBR) workflows, this texture is optimized across multiple channels for accurate material reproduction. The BaseColor (Albedo) channel captures the true red and white hues with no baked-in shadows, emphasizing the cloth’s vivid checker pattern. The Normal map details the fine weave structure, adding micro-surface relief that responds to lighting and enhances depth perception. Roughness values reflect the fabric’s matte finish, with moderate roughness to simulate the scattering of light over cotton fibers without gloss or shine. Metallic values remain at zero, consistent with the non-metallic nature of textiles. Ambient Occlusion subtly enhances the weave intersections and crevices, adding realism to depth and shadowing. Height or Displacement maps encode the raised texture of the weave, useful for parallax effects or fine surface detail in high-fidelity renders.

Rendered at a stunning 8K resolution, this seamless texture ensures exceptional detail and clarity, making it perfectly suited for high-end projects within Blender, Unreal Engine, and Unity. Whether used for close-up fabric simulations in architectural visualizations or detailed costume design in game development, the texture’s superior quality supports realistic material representation and flexible shader integration. For practical use, adjusting the UV scale to match the physical dimensions of the intended fabric is advised—scaling too large may reduce the visibility of weave detail, while scaling too small can create unnatural repetition. Additionally, fine-tuning the roughness parameter can help adapt the texture’s response to different lighting environments, from softer indoor scenes to harsher outdoor conditions.

Best Uses for This Texture

  • Upholstery, cushions and furniture
  • Clothing previews and textile surfaces
  • Interior design materials
  • Game props and soft-surface assets
  • Patterned background materials

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.

Can I use it in Blender, Unreal Engine and Unity?

Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.

Is commercial use allowed?

Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.

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