The Washed Rough Cloth Fabric (Fabrics 0082) is a distinctive textile material characterized by its coarse, textured surface that results from an intensive washing process. The base substrate is a natural organic fiber blend, primarily cotton, woven to create a robust, durable cloth. This heavy washing treatment alters the fabric's original finish, leaving numerous white patches and irregular marks that enhance its rustic, worn-in aesthetic. The fibers exhibit slight fraying and a subtle variation in grain orientation, contributing to the fabric's tactile depth and visual complexity. This weathered surface finish is non-polished and matte, emphasizing the rough, tactile quality of the cloth rather than smoothness or sheen.
In terms of physical-based rendering (PBR) channels, the BaseColor or Albedo map captures the faded, uneven coloration with prominent white areas contrasting against deeper, muted hues. The Normal map reflects the fabric’s coarse weave and fiber texture, adding realistic depth and subtle surface irregularities. Roughness is notably high, representing the matte, non-reflective nature of the heavily washed fabric, while the Metallic channel remains near zero, consistent with organic, non-metallic materials. Ambient Occlusion enhances the perception of depth in creases and folds, and the Height or Displacement map defines the fabric’s grain and worn patches, providing realistic parallax and surface relief in 3D environments.
This texture is optimized at up to 8K resolution, ensuring exceptional detail and clarity for close-up renders and high-fidelity visualizations. It is fully compatible and ready for use in popular 3D software such as Blender, Unreal Engine, and Unity, making it a versatile asset for digital artists and designers. When applying this fabric texture, consider adjusting the UV scale to match the intended garment size, and fine-tune roughness values to balance the worn matte finish with subtle light interaction. Using height or parallax mapping can further enhance the tactile realism of the fabric’s rough weave and washed surface, making it an excellent candidate for creating stylish, authentic clothing models or interior textile elements.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.