Glossy Dark Satin Fabric Seamless Texture with Reflective Folds

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Glossy Dark Satin Fabric with Reflective Folds seamless PBR texture preview
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Texture Info

IDglossy-seamless-4k-pbr-glossy-shiny-fabric-texture
CategoryGlossy
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture captures the delicate interplay of light on a dark, glossy satin fabric surface. The fabric features deep, smooth folds and creases that spread organically across the plane, creating a dynamic flow of subtle ridges and valleys. The overall coloration is predominantly a deep, dark gray with cool, bluish-silver highlights that reflect light vividly, simulating a lacquered or satin-finished textile. The surface feels ultra-smooth to the touch, with sharp, lustrous reflections emphasizing the fabric's luxurious wet-look finish. There are no visible seams or interruptions, ensuring perfect tileability for large-scale 3D surfaces. The texture includes detailed micro-surface noise that enhances realism without disrupting the fabric’s glossy softness. Ideal for 3D modeling, game development, architectural visualization, and product rendering, this PBR-ready texture integrates seamlessly into popular engines like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It lends itself especially well to modern, high-end fashion garments, stylized props, futuristic interiors, and any project requiring a sleek, polished textile finish that balances subtle complexity with reflective brilliance.
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Best Uses for This Texture

  • Upholstery, cushions and furniture
  • Clothing previews and textile surfaces
  • Interior design materials
  • Game props and soft-surface assets
  • Patterned background materials

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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