Glossy Texture Featuring Deep Green Agate Layers with Glossy Gold Veins

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Glossy Featuring Deep Green Agate Layers with Glossy Gold Veins seamless PBR texture preview
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Texture Info

IDglossy-seamless-green-agate-pbr-texture-with-glossy-gold-accents
CategoryGlossy
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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This seamless 3D PBR texture captures the luxurious and organic essence of deep green agate stone, enriched with glossy, reflective gold-like veining. The core palette features rich emerald and forest green hues, layered with smooth, flowing undulating bands that mimic natural mineral strata. Glossy highlights and subtle micro reflections bring out the polished, wet-look shine, while detailed gold veins with a fine, textural contrast introduce a radiant accent that appears almost handcrafted. The pattern flows fluidly with irregular, soft-edged contours and tiny flecks and particles around the veins lending a realistic natural feel. The texture is perfectly tileable, maintaining continuity for 3D objects and architectural surfaces without visible seams. Its PBR-ready setup ensures accurate rendering of light interaction in engines like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. This texture suits upscale product renders, luxurious interior surfaces, stylized props, and sci-fi panels where a sophisticated glossy stone or lacquered vibe is desired. Its combination of deep color, smooth gloss, and vibrant gold accents creates a unique look that stands out in modern and fantasy designs alike.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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